Slow Week

It’s been a slow week for me, at least as far as gaming goes; work has been pretty crazy as we ramp up to stay on schedule for some pretty heavy deadlines, and I’ve been playing around with a personal, MMO-related project as well which has sucked up a good amount of my free nights. We’ll see where that one goes, but so far its been a lot of fun – Google App Engine and data visualizations as applied to MMOs? Yes, please!

(Okay, maybe that’s just me…there’s a reason I do this kind of stuff for a living.)

Oddly enough, what little gaming time I’ve had has been mostly devoted to LotRO. Just before RIFT I decided to finally venture into Enedwaith for the first time. I know, I’m terribly late to the party!

I have to say, I’m very impressed with the zone and with the story so far. Some beautiful vistas, and a great blend of cultural influences. I went through the diplomacy session between the Dunlendings of Lanuch and the Emissary of Isengard last night and, even though it was very text-heavy, it was a fun and memorable experience. Really, if Turbine would just jump on the All-Voiceover Bandwagon, LotRO would see a tidy increase in immersion.

My favorite moment of the last week was discovering Maur Tulhau. I was wandering through the northern Gloomglens, looking for quest objectives and not particularly paying attention to where I was, when I came over a rise. The music suddenly changed (and swelled!) to a somewhat familiar tune and I topped the rise to look down on a small town. A Hobbit town! (And I realized of what the music reminded me – The Shire.) It was a great surprise and a really nice moment that rang of discovery and adventure. I didn’t wander into the village, saving that for later.

Overall, Enedwaith strikes me as a great zone that definitely shows Turbine’s experience at creating spaces. There are a lot of nice environmental touches, little details, and nooks and crannies I know I will spend a ton of time fully exploring! I’m impressed with how much diversity they’ve crammed into one space, while at the same time making it coherent.

It makes me that much more excited to see what’s over the next horizon; even though Update 2 doesn’t really release any new zone (does it?), it certainly reworks a good amount of what’s tiresome in LotRO right now (for me, at least). I’m looking forward to the removal of Radiance and the reworking of Legendary Items, if for no other reason than that it allows me to stop grinding content I’m not particulary interested in doing again, and move on into things I haven’t yet experienced. Also, building my own Legendary with exactly the Legacies I want should be a huge help in making me more viable for the new group/raid content coming in Echoes of the Dead.

In the wider world (in case you aren’t already aware), PAX East started this week; I have yet to attend a major gaming conference, and I’ve determined that next year I will at least attend PAX East – it’s only a few hours from home and there are many, many people I’d love to meet (whether they care to meet me is another issue!). Nonetheless, I’m watching the news sites and blogs closely for news, announcements, and other goodies (such as THIS ONE), as there are many games on display during the show and probably some hefty reveals for titles I’m eagerly anticipating. Can’t wait!

 

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