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		<title>Ratchet Up The Excitement!</title>
		<link>http://pixledlife.wordpress.com/2011/07/27/ratchet-up-the-excitement/</link>
		<comments>http://pixledlife.wordpress.com/2011/07/27/ratchet-up-the-excitement/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 16:54:02 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[Turbine]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1155</guid>
		<description><![CDATA[No, this is not a post about SW:TOR. So far, I&#8217;ve been able to keep that particular affliction at bay despite the recent excitement surrounding pre-orders. No, my hype-meter spiked today after seeing the new set of official screenshots for &#8230; <a href="http://pixledlife.wordpress.com/2011/07/27/ratchet-up-the-excitement/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1155&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>No, this is not a post about <em>SW:TOR</em>. So far, I&#8217;ve been able to keep <a href="http://biobreak.wordpress.com/2011/07/27/hunkering-down-through-the-hype-storm/" target="_blank">that particular affliction</a> at bay despite the recent excitement surrounding pre-orders.</p>
<p>No, my hype-meter spiked today after seeing the new set of official screenshots for <em>Rise of Isengard</em> (I can&#8217;t seem to locate the official announcement, so I&#8217;ll just link to <a href="http://www.casualstrolltomordor.com/2011/07/official-screenshots-of-orthanc-and-gap-of-rohan/" target="_blank">the CSTM post</a>). And I have to say, I&#8217;m <em><strong>extremely</strong></em> impressed. I&#8217;ve always been a huge fan of <em>LotRO</em>&#8216;s art style &#8211; in particular the racial architectures and outdoor environments (honestly, does <em>anyone</em> really like the character models?). But what really got me was this shot:</p>
<div class="wp-caption aligncenter" style="width: 474px"><a href="http://www.casualstrolltomordor.com/wp-content/uploads/2011/07/lotro_camp_02.jpg"><img title="Gap of Rohan (LotRO)" src="http://www.casualstrolltomordor.com/wp-content/uploads/2011/07/lotro_camp_02.jpg" alt="" width="464" height="348" /></a><p class="wp-caption-text">(click for full size)</p></div>
<p>I saw that at full size and literally said &#8220;Whoa!&#8221; (Keanu-style). If you haven&#8217;t already, take a look at the full-size version. Impressive, isn&#8217;t it?</p>
<p>As a photographer by training (though never by trade&#8230;how&#8217;s that for getting value from one&#8217;s education?), I can say the shot above is good, but nothing particularly impressive. Sure, the tower on the mountain is definitely intriguing and, as usual, the skybox lends significant impact to the environment. However, what it could indicate for the game is something entirely different. What got me the most excited was one detail, which I&#8217;m sincerely hoping I&#8217;m interpreting correctly. Here it is:</p>
<p style="text-align:center;"><a href="http://pixledlife.files.wordpress.com/2011/07/lotro_camp_02.jpg"><img class="aligncenter size-full wp-image-1158" title="Rohan Camp (LotRO)" src="http://pixledlife.files.wordpress.com/2011/07/lotro_camp_02.jpg?w=500" alt=""   /></a></p>
<p style="text-align:left;">If I&#8217;m seeing what I think I&#8217;m seeing, those are<em> people</em>. <strong><em>A lot of people</em></strong>. This is the kind of settlement that I&#8217;ve always wished for in <em>LotRO</em>; I&#8217;m familiar enough with the lore to understand that many of the areas of Middle Earth through which we travel are supposed to be rather low in population. But I&#8217;ve always felt that too many of the areas seem downright <em>sparse</em>. Bree, for example, is appropriately sized for how I&#8217;d imagine it, but it never seems as if there are enough NPCs to account for the number of buildings.</p>
<p style="text-align:left;">The &#8220;camp&#8221; in that screenshot, however, is practically bursting with people. What that could mean about new technology behind the game, and it&#8217;s capabilities for presenting a &#8220;living world&#8221;, is very encouraging. Consider this &#8211; how many monsters do we see on screen at once, at most? One dozen? Maybe two? With those kinds of limits, how do you think Turbine will recreate something like the siege of Helm&#8217;s Deep? Or the battle at the Fields of Pelennor? With the Jackson films setting a high standard, it would be impossible for Turbine to recreate something even close. At which point we&#8217;d be left participating in sidelined skirmishes. <strong>Not exactly compelling.</strong></p>
<p style="text-align:left;">Yes, I know they are just <em>screenshots</em>, and screenshots can be misleading. And even if they are accurate, there&#8217;s no promise that <em>LotRO</em> will suddenly be able to handle true crowds of NPCs and mobs. The proof will be in the seeing. But if they <strong>are</strong> representative of increased capacity, I think we&#8217;re seeing a nice incremental increase to what <em>LotRO</em> can deliver. We may never see a battle the size of Pelennor (which is more or less a needless desire, considering the only concern in a battle is likely what is immediately around you!), but it looks like we&#8217;re getting a step closer!</p>
<p style="text-align:left;">December may bring it&#8217;s requisite flurry of emotions and activity, but at this point, it&#8217;s September to which I am truly looking forward!</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/turbine/'>Turbine</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1155/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1155/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1155/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1155&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">Gap of Rohan (LotRO)</media:title>
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			<media:title type="html">Rohan Camp (LotRO)</media:title>
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		<title>TOR: Good to Go</title>
		<link>http://pixledlife.wordpress.com/2011/07/21/tor-good-to-go/</link>
		<comments>http://pixledlife.wordpress.com/2011/07/21/tor-good-to-go/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 07:46:02 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1149</guid>
		<description><![CDATA[Turns out all the rumors and hype were true. Pre-orders for Star Wars: The Old Republic opened up this morning (for me at least) around 3:20 AM; here&#8217;s hoping everyone who wants one is able to pre-order (having read the &#8230; <a href="http://pixledlife.wordpress.com/2011/07/21/tor-good-to-go/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1149&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 310px"><img title="The Old Republic Collector's Edition (TOR)" src="http://ecx.images-amazon.com/images/I/51t2kDK31vL._SL500_AA300_.jpg" alt="" width="300" height="300" /><p class="wp-caption-text">Collector&#039;s Edition</p></div>
<p>Turns out all <a href="http://massively.joystiq.com/2011/07/20/swtor-preorder-confirmed-by-gamestop/" target="_blank">the rumors</a> and <a href="http://darthhater.com/2011/07/21/swtor-preorder-ad-campaign-launches/" target="_blank">hype</a> were true. Pre-orders for <em>Star Wars: The Old Republic</em> opened up this morning (for me at least) around 3:20 AM; here&#8217;s hoping everyone who wants one is able to pre-order (having read the official forum threads tonight, I feel kinda bad reading people&#8217;s posts around 3 AM who said they were off to bed&#8230;only 15 or 20 minutes more and they would have been rewarded).</p>
<p>I can personally confirm that <a href="http://www.amazon.com/Star-Wars-Republic-Collectors-Bundle-Mac/dp/B005B8DRVU/ref=sr_1_1?ie=UTF8&amp;qid=1311233704&amp;sr=8-1" target="_blank">Amazon</a> has a limit of 1 copy per account, and I&#8217;ve seen statements that Origin is the same. Anyway, got my pre-order in and feeling pretty good! Very excited that there is actually a light at the end of this tunnel. I&#8217;m still trying to temper my expectations, and as this is by far the most I&#8217;ve ever spent on a Collector&#8217;s Edition, I really hope it&#8217;s worth it!</p>
<p>Good luck everyone!</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/swtor/'>SWTOR</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1149/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1149/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1149/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1149&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">The Old Republic Collector's Edition (TOR)</media:title>
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		<title>Conundrum</title>
		<link>http://pixledlife.wordpress.com/2011/07/20/conundrum/</link>
		<comments>http://pixledlife.wordpress.com/2011/07/20/conundrum/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 22:09:20 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[LOTRO]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1139</guid>
		<description><![CDATA[As Syp notes, things have been extraordinarily quiet in the &#8216;sphere of late. Obviously, I haven&#8217;t found much worth writing about recently and I try to keep from rambling, so that&#8217;s led to saying very little! As I&#8217;ve only been &#8230; <a href="http://pixledlife.wordpress.com/2011/07/20/conundrum/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1139&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>As <a href="http://biobreak.wordpress.com/2011/07/19/introducing-crowd-challenges/" target="_blank">Syp notes</a>, things have been extraordinarily quiet in the &#8216;sphere of late. Obviously, I haven&#8217;t found much worth writing about recently and I try to keep from rambling, so that&#8217;s led to saying very little! As I&#8217;ve only been doing this &#8220;blogging thing&#8221; for a little over a year (on and off), I&#8217;m not sure if this is a natural lull that occurs annually, or if it&#8217;s just a symptom of the current &#8220;wait-and-see&#8221; situation we&#8217;re all in. With few recent or near-term releases, and several big titles just over the horizon, it feels like everyone is just holding their breath.</p>
<p>Not that I haven&#8217;t been playing games; my renewed enthusiasm for <em>LotRO </em>continues unabated and I&#8217;ve been delving into some older titles that have sat neglected in my Steam Library. However, I&#8217;ve let my subscription to <em>RIFT</em> run its course. At the point where I ran out of time, I hadn&#8217;t logged into the game in weeks, so even though I feel that I missed out on a good portion of the game (I was never able to hit the level cap, or even get out of Scarwood Reach), letting go wasn&#8217;t actually much of a loss. Not that I didn&#8217;t enjoy the game, and there is a lot about <em>RIFT</em> that I find fun and compelling, but it just couldn&#8217;t compete for my limited time.</p>
<p>In reality, for the last few months I&#8217;ve found myself in a bit of a tough spot when it comes to gaming; not only have Real Life and Work become increasingly dominant, but I&#8217;ve found that on one hand the time available for gaming has been coming in smaller and smaller chunks,  and on the other my staple games have become less satisfying.  Again, not that I&#8217;m not having fun, but I constantly find myself looking for something <strong><em>different</em></strong>.</p>
<p>(The last three months have also taught me that when one undertakes a gaming-related project, it (ironically) leaves very little time for actually playing games! Hopefully I&#8217;ll have something more tangible to show for all of it soon. As for a silver lining, I&#8217;ve become intimately familiar with <a href="http://python.org/" target="_blank">Python</a>. So I guess there&#8217;s that.)</p>
<p>With most of my free time coming in small doses, my primary activity in <em>LotRO</em> has been to grind out remaining deeds in the &#8220;low level&#8221; areas; it&#8217;s easy to step away for several minutes when one is standing in the midst of a field of Grays who pointedly ignore you. Until you walk up and stab them, at least. However, I&#8217;ve once again found myself playing single-player titles far more than anything else. I picked up <em>Bioshock 2</em> for a song on Steam, and continue to chip away at <em>Oblivion</em> and <em>Dungeon Siege III</em>. But mostly I&#8217;ve been playing <em>Left 4 Dead.</em> Which, in my mind, is indicative of my ongoing <strong>conundrum</strong>.</p>
<p>I&#8217;ve found that I&#8217;m looking for something more long-term than a single-player experience; certainly that type of experience is more tailored to the individual, but there is a factor in MMOs that is hugely appealing. It&#8217;s the, shall we say, &#8220;permanence&#8221;, though I have trouble assigning the status of <strong>permanent</strong> to anything purely digital &#8211; I&#8217;ve worked in IT for too long and know how easily these things can go <em>*poof*</em>.  Or rather it&#8217;s the <strong><em>persistence</em></strong> of an MMO; the idea that the things we do last, even in the smallest ways, beyond our time in the game. Mostly I attribute it to the social connections; no one in <em>Oblivion</em> cares if I come, go, or die and never boot up the game ever again. Not so in an MMO in which we&#8217;ve invested thousands of hours. It&#8217;s almost inevitable, by design or by incident, that we will establish relationships with other <em>people</em>, and that has an effect beyond the game world, no matter how small.</p>
<p>Even if it&#8217;s only in the pursuit of Achievements, such as in <em>Left 4 Dead</em>, I&#8217;ve been looking for something greater than a moment-to-moment experience. But I&#8217;ve also been craving drop-in/drop-out, immediate-action gameplay, yet I need something which also allows for easy pauses, which MMOs don&#8217;t exactly provide.  So <em>L4D </em>is seems to be the best option at the moment &#8211; it&#8217;s easy to get in and get out, have some fun, it&#8217;s full of action, and I have goals beyond &#8220;Survive the next wave of undead&#8221;.</p>
<p>Still,  I&#8217;m craving something that just doesn&#8217;t exist:</p>
<ol>
<li>an online <em>world,</em></li>
<li>with Other People,</li>
<li>that isn&#8217;t <em><strong>entirely</strong></em> focused around slaughter,</li>
<li>where I can jump in and out with an hour to play (or less),</li>
<li>and where it&#8217;s okay if I step away for a few minutes.</li>
<li>(And make it compelling and deep, in visuals and story, please!)</li>
</ol>
<p>It&#8217;s a tall order, I know. And one I&#8217;m not likely to see filled anytime soon. And I&#8217;m rambling, so let&#8217;s try to make a point here&#8230;</p>
<p>What would do it for me would be if <em>LotRO</em> was a little less themepark and a little more sandbox; deeper crafting, better housing systems (or better yet, player-made structures/towns à la <em>SWG</em>!), and more exploration that doesn&#8217;t involve leaving a trail of corpses like so many breadcrumbs. Something for me to do in the world that doesn&#8217;t involve killing Orcs, or necessitate several hours investment (also spent mostly killing Orcs).</p>
<p>But all of that is just wishful thinking. Until then, I&#8217;m stuck with bite-sized content and the occasional extended session with the kinship. Not a bad place to be, but not exactly what I feel I&#8217;d most enjoy.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/'>Games</a>, <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1139/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1139/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1139/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1139&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>&#8216;Welcome Home&#8217; Party</title>
		<link>http://pixledlife.wordpress.com/2011/06/30/welcome-home-party/</link>
		<comments>http://pixledlife.wordpress.com/2011/06/30/welcome-home-party/#comments</comments>
		<pubDate>Thu, 30 Jun 2011 15:22:16 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kinship]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1132</guid>
		<description><![CDATA[Been a slow couple of weeks for me on every front except work (seems like every time I find a minute to post, I realize it&#8217;s been over a week since the last update &#8211; for shame!). However, the Summer &#8230; <a href="http://pixledlife.wordpress.com/2011/06/30/welcome-home-party/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1132&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Been a slow couple of weeks for me on every front except work (seems like every time I find a minute to post, I realize it&#8217;s been over a week since the last update &#8211; for shame!). However, the Summer Festival in <em>LotRO</em> has prompted a return to regular gaming sessions, if for no other reason than to partake of the festivities. Not a whole lot new for this year&#8217;s festival, but I&#8217;ve always enjoyed the Dwarf and Hobbit races (<strong><em>very </em></strong>apropos), the new mount (obviously my first acquisition) is nice, and some of the cosmetic cloaks are particularly attractive.</p>
<p>A few nights ago, I found myself in a unique position &#8211; I had little work needing to be done as of &#8220;<em>Yesterday</em>&#8220;, and I was wide awake after everyone else had gone to sleep. Naturally I logged in for some quality game time. Now, even as recent as a couple of weeks ago, my destination would have been <em>RIFT</em>, but as I&#8217;d been checking in more regularly due to the Festival, I decided to drop in and reconnect with <a href="http://rguilds.guildportal.com/" target="_blank">the kinship</a> while I had some primetime availability.</p>
<p>Best decision I&#8217;ve made in a <strong>long time</strong>. I had such a great time that I logged in the next night. And last night. I can&#8217;t remember the last time I&#8217;ve logged into <em>any </em>game three nights in a row. It&#8217;s been so good that, at this point, I&#8217;m thinking of letting my subscription to <em>RIFT</em> lapse when it comes due for renewal.</p>
<p>In all the excitement of exploring a new world (and I haven&#8217;t even been past Scarwood Reach/Gloamwood) and delving the possibilities of new classes and mechanics, I&#8217;d almost forgotten how much of a difference a good social circle makes. My guild in <em>RIFT</em> is very helpful, and there are some great people there, but we are a fairly quiet group that tend towards &#8220;playing solo together&#8221;. Whether that&#8217;s the result of this particular guild, or due to the nature of <em>RIFT</em> itself is debatable (and for another post, I think).</p>
<p>That first night in <em>LotRO</em>, I happened to log in just as the group running Ost Dunhoth (or trying to run it!) was losing a member. I dropped in, and though we didn&#8217;t make it very far, it was a <em><strong>blast</strong></em>. Even getting trampled by oliphants multiple times was enjoyable as we all tried to get through the &#8220;gate puzzle&#8221; (I don&#8217;t know the name of the wing in which it&#8217;s found, but I think it&#8217;s the first challenge of Ost Dunhoth).</p>
<p>After a few attempts, and losing a few raid members to sleep/work/what-have-you, those of us left decided to run through Sammath Gul. Not entirely a challenge, as most of us had already been through it start to finish, but it&#8217;s a really fun run, and it let us relax and actually socialize instead of focusing solely on the task at hand. And socialize we did! I haven&#8217;t laughed as hard while gaming in probably a year or more! I&#8217;m all for the developers providing us with challenging content, but sometimes it&#8217;s valuable to just be able to <strong><em>play</em></strong> alongside friends; to share a fun experience that requires teamwork but doesn&#8217;t require absolute, laserbeam focus.</p>
<p>So after months of infrequent logins, I&#8217;ve come home to the game that has been a second home to me for years.  The whole experience has completely renewed my love of <em>LotRO</em> and re-fired my drive to get in and keep playing. Yet, oddly enough, what hasn&#8217;t returned was the feeling of grind that was so prevalent in everything I was doing before my hiatus. One might say, &#8220;Absence makes the heart blah blah blah&#8221;, but I think it has more to do with leaving behind the manic Completionist thinking. I was so focused on &#8220;The Endgame&#8221; and checking off every task on every list, for just my main, that I think forgot to simply have fun.</p>
<p>Hopefully we&#8217;ll have no more of that! I have no doubt that, at some point, I will find myself in the same position of being left with little to do but grind. But after taking some time off, I&#8217;ve got a nice chunk of content on which to &#8220;catch up&#8221;, and it&#8217;s likely that <em>Isengard</em> will drop before I&#8217;ve even gotten that far. That, and I think I&#8217;ve learned my lesson &#8211; when the burn of grind starts setting in, don&#8217;t try to power through it. Step back and remember the fun.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/kinship/'>kinship</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1132/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1132/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1132/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1132&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>Double-Edged Sword</title>
		<link>http://pixledlife.wordpress.com/2011/06/07/double-edged-sword/</link>
		<comments>http://pixledlife.wordpress.com/2011/06/07/double-edged-sword/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 15:58:31 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[E3 2011]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Kingdoms of Amalur]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1116</guid>
		<description><![CDATA[The thing about game trailers is that while they can really sell a game, if your trailers shoot so much farther than your game ever will, you&#8217;re probably setting your fans up for some major disappointment. A good trailer can &#8230; <a href="http://pixledlife.wordpress.com/2011/06/07/double-edged-sword/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1116&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The thing about game trailers is that while they can really sell a game, if your trailers shoot so much farther than your game ever will, you&#8217;re probably setting your fans up for some major disappointment. A good trailer can truly make a game, but even an amazing trailer can do more damage if it shows the wrong things.</p>
<p>After the first day of E3, a couple of things have really stood out (<a href="http://www.keenandgraev.com/?p=5026" target="_blank">Microsoft blew it</a>, <a href="http://www.gameinformer.com/b/news/archive/2011/06/06/sonys-jack-tretton-delivers-apology-for-psn-outage.aspx" target="_blank">Sony on the rebound</a>), but more than anything two trailers caught my attention.</p>
<div id="attachment_1119" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixledlife.files.wordpress.com/2011/06/swtor_return1.png"><img class="size-full wp-image-1119" title="Return Trailer (TOR)" src="http://pixledlife.files.wordpress.com/2011/06/swtor_return1-e1307461653957.png?w=500&#038;h=233" alt="" width="500" height="233" /></a><p class="wp-caption-text">So cool, and yet...</p></div>
<p>Naturally, the new CG trailer from The Old Republic looks amazing and, as a device for storytelling, is beyond compare. Like <a href="http://bluekae.com/2011/06/06/e3-2011-day-1/" target="_blank">Brian</a>, I liked it more than the prequel movies and I sincerely hope that they include HD versions of these trailers in one form or another when they actually get around to selling the game. But I have developed a serious problem with the trailers, especially as more details and video of the actual game are released. As nice as they are, they&#8217;re just too much smoke and mirrors (I know, <em>shocker!</em>). <strong>The combat will NEVER be like what we see in those trailers.</strong> Which is what we all really want, and which BioWare is selling us, and which they will never be able to deliver. Massive disenchantment ensues.</p>
<p>And after seeing the new information on the <a href="http://www.swtor.com/info/systems/advanced-classes" target="_blank">Advanced Classes</a> page, it&#8217;s becoming clear that while BioWare may be forging new ground in terms of a story-driven experience, they aren&#8217;t exactly pushing any envelopes when it comes to combat. Which feels like another wasted opportunity, especially considering that games such as <em>Vindictus</em> have already proven that the &#8220;tried-and-true&#8221; mechanics of MMO combat don&#8217;t need to be assumed. And, honestly, if I&#8217;m standing in front of an enemy and it takes more than a single hit with a lightsaber to take them down, you&#8217;re not really providing me with the &#8220;Jedi Experience&#8221;, are you?</p>
<p>So, while I loved it as a Star Wars short film and as an &#8220;artifact&#8221; of lore for BioWare&#8217;s efforts, I&#8217;m really disappointed in what I&#8217;m seeing (or more accurately, <em>not seeing</em>) about <strong><em>the game</em><em>.</em></strong></p>
<div id="attachment_1120" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixledlife.files.wordpress.com/2011/06/amalur_e32011.png"><img class="size-full wp-image-1120" title="Visions Trailer (KoA: Reckoning)" src="http://pixledlife.files.wordpress.com/2011/06/amalur_e32011-e1307461868694.png?w=500&#038;h=278" alt="" width="500" height="278" /></a><p class="wp-caption-text">Just plain cool.</p></div>
<p>On the other end of the spectrum was the released trailer for <a href="http://reckoningthegame.com/videos" target="_blank">Kingdoms of Amalur: the Reckoning</a>. I realize that the game on display in the video is not an MMO, but it is the precursor to 38 Studio&#8217;s upcoming MMO project, codenamed <em>Copernicus</em>. I think it&#8217;s safe to say that <em>Reckoning</em> is basically a testbed for the MMO version &#8211; build the engine, refine the gameplay, and set the stage for the world and story of <em>Copernicus</em>. So while the actual combat of <em>Copernicus</em> may not look <strong>exactly</strong> like <em>Reckoning</em>, I think it provides us with a safe, educated guess.</p>
<p>The difference between my reactions to the two trailers couldn&#8217;t be much different. While I shrugged with a &#8220;Meh.&#8221; at the <em>TOR</em> trailer (I don&#8217;t care how <strong>nice</strong> your CG trailer looks&#8230;<em>SHOW ME THE GAME!</em>), the trailer for <em>Reckoning</em> got me crazy-excited to get my hands on it. I&#8217;m sure that not all of what was shown was actual gameplay footage (some of it was clearly cutscenes), but enough of it was obviously showing how the <em>actual</em> game will play. It showed the engine at work (beautiful!) and a handful of powers/skills/manuevers from a sample of classes (the &#8220;Rogue&#8221; backstab-palm-strike at 0:55 was <strong><em>insane</em></strong>!).<strong> That</strong> is the combat I want to be playing &#8211; active and dynamic, where position, timing and choices make a difference. Something where I&#8217;m not standing still, trading two dozen blows back and forth in a race to see who falls over first. Where fighting a giant involves getting thrown around and <em>doesn&#8217;t</em> involve stabbing it in the <em><strong>toes</strong></em> until it dies.</p>
<p>Okay, so I made that last part up &#8211; so far we haven&#8217;t seen any giant fights from <em>Reckoning</em>. But it certainly can&#8217;t get any worse than what we&#8217;ve already been subject to from the likes of <a href="http://www.youtube.com/watch?v=-wIzgrY0lqw" target="_blank"><em>EverQuest 2</em></a>, <a href="http://www.youtube.com/watch?v=ocZy1ufvlSk" target="_blank"><em>LotRO</em></a>, and <a href="http://www.youtube.com/watch?v=a5Ka7n_MspA" target="_blank"><em>RIFT</em></a> when it comes to battling the gigantism-inclined.</p>
<p>The point being, the <em>Reckoning</em> trailer did everything right that the <em>TOR</em> trailer didn&#8217;t. Don&#8217;t show me what you know I <strong></strong> <strong>wish</strong> the game would be like, show me how it will be when I start playing! Sadly, what we&#8217;re seeing is not what we&#8217;ll get when it comes to <em>The Old Republic</em>. In their defense, BioWare isn&#8217;t exactly known for blazing a trail when it comes to gameplay mechanics. But you&#8217;re playing with a very dangerous crowd when you start working with the Star Wars franchise; I don&#8217;t think there is a more rabid fanbase out there. CG trailers are nice, and they might help you sell a game, but they will cut you badly when it&#8217;s apparent that you can&#8217;t deliver on the experience you set up in people&#8217;s heads!</p>
<p><em>Kingdom</em>s<em> of Amalur</em>? <strong>Absolutely YES! </strong><em>The Old Republic</em>? Meh.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/e3-2011/'>E3 2011</a>, <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/kingdoms-of-amalur/'>Kingdoms of Amalur</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/swtor/'>SWTOR</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1116/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1116/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1116/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1116&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<media:content url="http://pixledlife.files.wordpress.com/2011/06/swtor_return1-e1307461653957.png" medium="image">
			<media:title type="html">Return Trailer (TOR)</media:title>
		</media:content>

		<media:content url="http://pixledlife.files.wordpress.com/2011/06/amalur_e32011-e1307461868694.png" medium="image">
			<media:title type="html">Visions Trailer (KoA: Reckoning)</media:title>
		</media:content>
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		<title>All Aboard</title>
		<link>http://pixledlife.wordpress.com/2011/06/07/all-aboard/</link>
		<comments>http://pixledlife.wordpress.com/2011/06/07/all-aboard/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 11:42:57 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[arenanet]]></category>
		<category><![CDATA[guild wars]]></category>
		<category><![CDATA[guild wars 2]]></category>
		<category><![CDATA[postaweek2011]]></category>

		<guid isPermaLink="false">https://pixledlife.wordpress.com/?p=1094</guid>
		<description><![CDATA[If you&#8217;re reading this, I probably don&#8217;t need to tell you that this week is the E3 Expo in Los Angeles (probably video gaming&#8217;s biggest convention in terms of developer participation and announcements). Appropriate then, that I&#8217;m starting the week &#8230; <a href="http://pixledlife.wordpress.com/2011/06/07/all-aboard/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1094&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>If you&#8217;re reading this, I probably don&#8217;t need to tell you that this week is the <a href="http://www.e3expo.com/" target="_blank">E3 Expo</a> in Los Angeles (probably video gaming&#8217;s biggest convention in terms of developer participation and announcements). Appropriate then, that I&#8217;m starting the week off talking about hype&#8230;begin Hype Week!</em></p>
<div class="wp-caption alignright" style="width: 330px"><img class=" " title="Hogwart's Express" src="http://www.grafftrains.com/trainsets/thumbnails/Hogwarts%20Express.jpg" alt="" width="320" height="201" /><p class="wp-caption-text">The greatest hype train of all...</p></div>
<p>This past weekend was a long one for me; we had a significant software update to the system for which I share responsibility; upgrades of this nature typically involve long hours as we try to get a lot of things done during a very short windows that our users have agreed is an acceptable downtime. The last two days were no exception. After putting in nearly a normal work week (for us 37.5 hour-a-week &#8220;drones&#8221;) over two days, I&#8217;m tired but sufficiently pleased at what we got done. Higher education might not be the most exciting or &#8220;forward thinking&#8221; in terms of technology, but you really can&#8217;t complain about the schedule &#8211; one weekend a year is well worth it. Mission accomplished.</p>
<p>What this weekend <strong>did </strong>allow me to do is catch up on <a href="http://www.guildwars2.com/" target="_blank">some reading</a>. The silver lining to doing major <a href="http://en.wikipedia.org/wiki/Business_intelligence" target="_blank">BI</a> system upgrades is that most of the steps entail a nice chunk of work followed by a lengthy downtime as the systems crunch through their processes. So I caught up on some <em>GW2</em> reading.</p>
<p>Basically, I stopped paying much attention to <em>Guild Wars 2</em> after they announced <a href="http://www.guildwars2.com/en/the-game/professions/ranger/" target="_blank">the Ranger</a>. By that time I was sufficiently sold that the game was going to be well worth the investment; ArenaNet could have stopped there and already guaranteed my pre-order for the Collector&#8217;s Edition. Plus, I&#8217;ve had a really averse reaction to The Hype recently and, honestly, I don&#8217;t follow the MMOs or games I&#8217;m most looking forward to anymore. At least, not through official channels. Basically, if I want to know about <em>TOR</em> I read <a href="http://mmogamerchick.wordpress.com" target="_blank">MMOGamerChick</a> and if I want to know about <em>Guild Wars 2</em> I read <a href="http://killtenrats.com" target="_blank">Kill Ten Rats</a> (I actually read many others, but I find their thoughts and opinions have really meshed with mine in the past).</p>
<p>With all that &#8220;downtime&#8221; staring me in the face in 20 to 30 minute chunks, and no energy to muster for other projects, I figured I would bite the bullet, dive in, and really catch up on the <em>GW2</em> information I&#8217;d intentionally tried to ignore.</p>
<p><strong>Now I&#8217;m excited.</strong></p>
<p>I blame the reveal of the Engineer. I managed to hold out through Norn Week and even through the reveal of The Thief. But the Engineer broke me. Not that I&#8217;m interested so much in the class as much as that the Engineer is such a divergence from what I expected. The first hard evidence of exactly how much the world of Tyria has changed since the first game. And it&#8217;s the most striking evidence (in my mind) of how much the developers have changed, and are hoping to change, about the way we play.</p>
<p>Some quick thoughts:</p>
<ul>
<li><strong>It&#8217;s not about solo or group play, it&#8217;s just about playing. </strong>Between the already-stated flat leveling curve (can it really be called a curve?) and the obvious self-sufficient nature of all the classes, it&#8217;s clear that ArenaNet has kept the solo player in mind. However, from what I&#8217;ve seen so far the classes complement each other so well that seeing what&#8217;s possible when working together is reason enough to group up. If the &#8220;dynamic content&#8221; can truly scale up and down, effectively and seamlessly, so as to always keep things challenging then ArenaNet has something truly game changing.Most times I log in to an MMO, I&#8217;ve already determined what my focus will be for that session &#8211; solo questing, group content, crafting, reputation, etc. It takes the <strong><em>adventure</em></strong> out of it a little bit. Why can&#8217;t I just log in and &#8220;see what happens&#8221;? <em>RIFT </em>does this somewhat, and <em>GW2</em> seems to be going that route too.</li>
<li><strong>The combat looks terrific.</strong> I always liked the combat in <em>Guild Wars</em> because it was a lot more fast-paced and strategic than many of its brethren. When you can only bring 8 skills into play at once, combat becomes more about position, prioritizing targets, and superior strategy. Combat just seems a lot more <em>active</em>; hopefully <em>Guild Wars 2</em> (and the crop of action-oriented MMOs that are approaching) have brought an end to the era of toe-to-toe, <em>&#8216;mano-a-monster&#8217; </em>fighting that&#8217;s really just about clicking the right button out of 40 or more, at the right time. Add to this the skill-swapping that occurs with changing weapons and players can still adapt on the fly.</li>
<li><strong>This looks like the game I wanted <em>Guild Wars</em> to be.</strong> There have always been things about <em>Guild Wars</em> that I&#8217;ve absolutely loved &#8211; in particular, the lore, the class system, and especially the visuals. But the game could never really hook me like other MMOs and I&#8217;ve always ended up playing in small chunks of time (I&#8217;ve never even finished <em>Nightfall</em> or even purchased <em>Eye of the North</em>. Mostly it&#8217;s because of the highly instanced nature of the game. While instancing the adventure areas makes possible some of what <em>Guild Wars</em> does best, it&#8217;s hard to complain. But being separated from the population at large just kept it from clicking. <em>Guild Wars 2 </em>is looking like it has the best of both &#8211; everything I loved about the original with a more open world that still allows ArenaNet to create the experiences they want.</li>
</ul>
<p>As you can tell, ArenaNet has me. I was excited for <em>Guild Wars 2</em> and there was never any doubt about playing it. But now I am well and truly slavering at the bit to get my hands on this game. *sigh*</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/arenanet/'>arenanet</a>, <a href='http://pixledlife.wordpress.com/tag/guild-wars/'>guild wars</a>, <a href='http://pixledlife.wordpress.com/tag/guild-wars-2/'>guild wars 2</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1094/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1094/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1094/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1094&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">Hogwart's Express</media:title>
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		<title>Rift Panda!</title>
		<link>http://pixledlife.wordpress.com/2011/05/29/rift-panda/</link>
		<comments>http://pixledlife.wordpress.com/2011/05/29/rift-panda/#comments</comments>
		<pubDate>Sun, 29 May 2011 19:03:55 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Real Life]]></category>
		<category><![CDATA[kung fu panda]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[RIFT]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1104</guid>
		<description><![CDATA[We all went to see Kung Fu Panda 2 last night, and while I definitely liked the first one better, it was great fun. Definitely recommended for the whole family. As is typical in our household, the introduction of a &#8230; <a href="http://pixledlife.wordpress.com/2011/05/29/rift-panda/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1104&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="RIFT Panda" src="http://www.kungfupanda.com/photobooth/saved/3011bd1c29c31758701d781ca03740edc619dc2b.jpg" alt="" width="210" height="530" />We all went to see Kung Fu Panda 2 last night, and while I definitely liked the first one better, it was great fun. Definitely recommended for the whole family.</p>
<p>As is typical in our household, the introduction of a new movie sparks all kinds of interest from our eldest son; one week he&#8217;ll be Thor, swinging his mighty hammer and quoting every line from the previews (we&#8217;d <em>never</em> take a six-year-old to that particular show!), the next week its another superhero or the Kung Fu antics of our favorite Fat Panda. One of my favorites was the Inventor phase that came with Cloudy With a Chance of Meatballs! With that interest also comes a scouring of the Internet, combing through official sites, devouring any and all videos (again, age-appropriate, one must be careful!), and pouring through licensed toy information. <a href="http://www.lego.com/en-us/products/default.aspx" target="_blank">LEGO</a> is particularly popular.</p>
<p>Funny thing happened this morning. He was looking through the <a href="http://www.kungfupanda.com" target="_blank">Kung Fu Panda site</a>, and as is typical he quickly found his way to the games section. The first he chose was the <a href="http://www.kungfupanda.com/photobooth/" target="_blank">Photo Booth</a> game, which I have to say is very clever and extremely well-built. He started making photos, and you can see the results above. As chance would have it, the last folder Firefox remembered was the folder where I have all of my <em>RIFT</em> screenshots, so he naturally started picking his favorites!</p>
<p>He came and found my wife and I to show of his handiwork, and we all had a good laugh about it. The wonders of the Internet! As far as mashups go, I think this is probably one of the best I&#8217;ve seen! I especially like Tigress fighting Ragnoth the Despoiler. Very apropos.</p>
<p>What struck me was how oddly appropriate the setting of <em>RIFT</em> is when joined with the characters of the movie. I&#8217;ve always thought that the world of Kung Fu Panda was particularly gorgeous, and would love to see more games with that kind of stylized, highly detailed, magical sensibility to their art. Much like <em>RIFT</em>!</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/'>Games</a>, <a href='http://pixledlife.wordpress.com/category/real-life/'>Real Life</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/kung-fu-panda/'>kung fu panda</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/rift/'>RIFT</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1104/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1104/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1104/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1104&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">RIFT Panda</media:title>
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		<title>Thoughts for the Day</title>
		<link>http://pixledlife.wordpress.com/2011/05/26/thoughts-for-the-day/</link>
		<comments>http://pixledlife.wordpress.com/2011/05/26/thoughts-for-the-day/#comments</comments>
		<pubDate>Thu, 26 May 2011 13:42:32 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[age of conan]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[Turbine]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1096</guid>
		<description><![CDATA[Gah! Seems like every time Real Life decides to get extraordinarily busy (as if I could post any less recently), the MMO industry decides to throw a party and get the &#8216;sphere all a-flutter. Age of Conan I blame Turbine, &#8230; <a href="http://pixledlife.wordpress.com/2011/05/26/thoughts-for-the-day/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1096&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><em>Gah! Seems like every time Real Life decides to get extraordinarily busy (as if I could post <strong>any less</strong> recently), the MMO industry decides to throw a party and get the &#8216;sphere all a-flutter.</em></p>
<p><strong>Age of Conan</strong></p>
<p>I blame Turbine, really. They made the switch twice &#8211; once for a failing game that pulled it back from the brink of closure into a realm of respectably-sized piles of gold coins, and once for a game that wasn&#8217;t failing because, well, we-can&#8217;t-just-leave-well-enough-alone-can-we-and-look-how-well-it-worked-for-that-other-one-we&#8217;ll-be-drowning-in-our-piles-of-money. The thing is, for however I feel about Turbine&#8217;s business decisions (take a wild guess), they got the F2P/hybrid model pretty much right. No matter how hard they toe the line between appropriate items in their Store and handicapping non-paying players, they have yet to really push into pay-to-win territory. I don&#8217;t like some of their decisions, but I also can&#8217;t point at any one item and say, &#8220;That&#8217;s just wrong.&#8221;</p>
<p>However, <em>Unrated</em> is not <em>LotRO</em>, and the model Funcom has chosen is just not good. It&#8217;s a sad rehash of Sony&#8217;s <em>EQ2X</em>, where the access tiers are just convoluted and too much of the game is walled off from the &#8220;freeloaders&#8221; (because that&#8217;s how you&#8217;re treating your potential customers, Funcom). If you look at <a href="http://forums-eu.ageofconan.com/showthread.php?t=166952" target="_blank">the breakdown between Free and Premium accounts</a>, it&#8217;s a little ridiculous. Two-thirds of the classes (and the most interesting ones at that!) are unavailable and great portions of the group content are walled away. And <strong><em>time-based</em></strong> passes to access dungeons? Really? Wow.</p>
<p>The thing about being Free to Play is that either you really go for it or you forget about it. Going halfway is really just nickel-and-diming your players, and we know it! As much as it pains me to say it sometimes, Turbine really has it right in the Cash Shop model &#8211; convenience items, cosmetics, and <em>zones</em> of side-quest content. That&#8217;s why the model works for <em>LotRO</em> &#8211; there&#8217;s always a central storyline to which everyone has access, from The Shire to Moria to Enedwaith. <em>Age of Conan</em> might have that, but I have to agree with <a href="http://www.keenandgraev.com/?p=4967" target="_blank">Keen</a> &#8211; going Free to Play doesn&#8217;t necessarily make <em>AoC</em> a game worth playing; I might check it out to get to the areas I never saw, but it&#8217;s certainly not worth putting money into. The restrictive model they&#8217;ve outlined only accomplishes two things &#8211; it alienates the players who might have considered paying for <em>something</em>, and it exploits the players who aren&#8217;t educated enough to know better. Neither is good business.</p>
<p><strong>Burglar Changes</strong></p>
<p>Orion posted <a href="http://my.lotro.com/user-55/2011/05/23/the-monday-2-fer/" target="_blank">a list of <em>proposed</em> changes</a> to the Burglar and Warden classes yesterday. I won&#8217;t pretend to know enough about Wardens to comment. Burglar, on the other hand, is my one-and-only!</p>
<p>Overall, I like the changes. Here goes:</p>
<ul>
<li>Removing some of our highest tier skills from the critical response chain certainly opens up some moment-to-moment options for us and will help with Power management as we don&#8217;t have to burn through a handful of other skills just to get to them.</li>
<li>Being able to toggle our &#8220;stances&#8221; (for lack of a better term) after defeat is <strong>HUGE</strong>. I understand not wanting Burglars to be able to flip back and forth during combat, but losing your stance after death in a group scenario is a major disadvantage. It means not burning Hide in Plain Sight just on the off chance that I might need it to get back into Mischief. So in reality this change frees up multiple skills, at least when playing in groups.</li>
<li>The consolidation for Seize Initiative and Escape Clause is nice, but not particularly thrilling. I don&#8217;t use either much. It&#8217;ll be nice to have another space on my hotbars, though!</li>
<li>Adding a 100% chance to Surprise Strike from stealth is a really nice change. Again, it&#8217;s more flexibility as I don&#8217;t have to save Aim up &#8220;just in case&#8221;.</li>
<li>Subtle Stab ticking off the cooldown timer for Mischievous Glee is great! It somehow &#8220;fits&#8221; in my mind with the tone of the class and the lore. I can just imagine my Burglar slipping through an Orc&#8217;s defenses, getting in a solid hit, and giggling the whole time! And it will greatly aid in survivability.</li>
</ul>
<p>The last details &#8211; Riddle not breaking stealth and it working on <em><strong>all</strong></em> creatures &#8211; are the most jarring, and disappointing, changes proposed. I don&#8217;t PvMP much, but this could be a huge change to the battlefield in the Moors. More than anything, however, the proposed changes are just too drastic for an aspect of the class that I consider to be fundamental, both in how it plays and in how it fits into the lore. I&#8217;ve always thought that Turbine did a great job of building a familiar yet unique set of classes that fit well with the lore (every class being inspired by one of the key characters of the stories), and thought that they really hit the ball out of the park with the Burglar.</p>
<p>But making Riddle so much more&#8230;generic&#8230;just hurts. It&#8217;s a big stretch to the lore, which is important to me. And it robs us of the need to be more strategic in our solo <strong>and</strong> group play. Sure, many other players don&#8217;t understand or appreciate the Burglar, or see it&#8217;s usefulness in a group setting. But those that do understand all too well how much of a difference a good Burglar can make.I guess I understand Turbine&#8217;s motivation &#8211; making it more generally useful and desirable as a member of Fellowships &#8211; but it&#8217;s just not going in the right direction. If there is a need to expand the Crowd Control functions of the Burglar, at least find a way to do it that makes sense in the lore, instead of just stating &#8220;it works on everything now&#8230;have fun!&#8221;.</p>
<p>It&#8217;s almost entirely personal, but these last changes are, in my opinion, quite horrible. These kinds of changes reek of the WoW approach, where the developers start overreacting to a perceived deficiency (often perpetrated by the vocal minority) and don&#8217;t stay true to the theme, and <em>vision</em>, behind the design of a class. Then we end up with major overhauls every few months and every new expansion, and no one knows how to play their class or even cares to learn because &#8220;it&#8217;s just going to change in the next patch anyway&#8221;. There should be some aspects of every class that are sacrosanct, and for me the strategy involved in playing a Burglar is one of those.</p>
<p><em><strong>It does say &#8216;Advanced Class&#8217; when you create a Burglar.</strong></em> Leave it that way, please.</p>
<p><strong>Free Server Transfers</strong></p>
<p>The timing of <a href="http://www.riftgame.com/en/news/articles/05232011_character_transfers.php" target="_blank">the announcement</a> was either sheer luck for Trion, or pure genius; either they stumbled into a pretty nice PR win or they&#8217;ve got people inside Blizzard feeding them info. Either way, I hope someone got paid a little extra. Kudos for that.</p>
<p>As a player, being able to move around for free is nice. I&#8217;ve been bitten by this before, and being charged <strong><em>anything</em></strong>, especially <strong>per character</strong>, stinks of a simple cash grab. If it&#8217;s meant to be a deterrent, just don&#8217;t allow them because otherwise it&#8217;s just insulting. I work with databases for a living, and I don&#8217;t care what anyone says &#8211; moving a set of rows from one database to another is a simple thing. If you can&#8217;t do that easily, then your system is designed <strong>VERY</strong> poorly. Legacy code is no excuse; how can you expect to run an ongoing service if your not willing to clean up your past mistakes?</p>
<p>And if you don&#8217;t think that Blizzard or Trion or Sony or whomever can&#8217;t pull up anything and everything about your characters, all in a few seconds, you are mistaken. What Trion has introduced is a completely automated system that costs them next to nothing and wins them huge points with their customers, especially in the context of what others charge.</p>
<p>I do <a href="http://www.killtenrats.com/2011/05/24/rift-character-transfers-and-old-marketing-plays/" target="_blank">agree</a> <a href="http://mmogamerchick.wordpress.com/2011/05/24/contemplating-rift-server-transfers/" target="_blank">with</a> <a href="http://syncaine.com/2011/05/24/im-going-to-post-about-server-transfers-again/" target="_blank">others</a>, however, that it&#8217;s not entirely magnanimous nor is it as clear cut as the PR announcement. It&#8217;s not a free-for-all where anyone can go anywhere. This probably is a way to deal with population imbalances. But you know what? <strong>It&#8217;s FREE</strong>. And it shows that Trion values its customers by giving them <em>the choice</em>, well in advance of server merges, and it will <em>continue</em> to be an option. <strong>Every week</strong>. <strong>FOR FREE.</strong></p>
<p>They&#8217;re not saints and its not driven by charity; I don&#8217;t expect them to be. But it&#8217;s a valuable service that they&#8217;re providing free of charge. So, overall, it&#8217;s a win for Trion.</p>
<p>That&#8217;s it for now!</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/age-of-conan/'>age of conan</a>, <a href='http://pixledlife.wordpress.com/tag/f2p/'>F2P</a>, <a href='http://pixledlife.wordpress.com/tag/free-to-play/'>free to play</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/turbine/'>Turbine</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1096/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1096/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1096/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1096&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>Awfully Quiet</title>
		<link>http://pixledlife.wordpress.com/2011/05/18/awfully-quiet/</link>
		<comments>http://pixledlife.wordpress.com/2011/05/18/awfully-quiet/#comments</comments>
		<pubDate>Wed, 18 May 2011 16:35:43 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[RIFT]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1085</guid>
		<description><![CDATA[This post by Wolfshead pretty much sums up (nicely, as usual!) where I&#8217;ve found myself the last few weeks when it comes to MMOs. I&#8217;m just feeling a little&#8230;blah. Maybe &#8220;bored&#8221;, but that&#8217;s not really the word. Malaise? Ennui? Apathy? &#8230; <a href="http://pixledlife.wordpress.com/2011/05/18/awfully-quiet/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1085&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wolfsheadonline.com/?p=5236" target="_blank">This post</a> by Wolfshead pretty much sums up (nicely, as usual!) where I&#8217;ve found myself the last few weeks when it comes to MMOs. I&#8217;m just feeling a little&#8230;blah. Maybe &#8220;bored&#8221;, but that&#8217;s not really the word. <em>Malaise</em>?<em> Ennui</em>? <em>Apathy</em>? Maybe. I&#8217;m still playing (mostly <em>RIFT</em>), and I <em><strong>want</strong></em> to log in but not for the reasons I usually do.</p>
<p>Seems like a one week vacation has turned into a four week break from almost all gaming. I&#8217;m still logging in when I can, but I find that I&#8217;m feeling a lot less of the urge to find time for MMOs. <em>RIFT </em>still has the lion&#8217;s share of my MMO attention these days; I haven&#8217;t logged into <em>LotRO</em> for more than ten minutes in the last two weeks, which makes me kind of sad. There are people <strong>in there</strong> that I miss (no, not you, Gimli).</p>
<p>And I think the issue is as Wolfshead describes it &#8211; I&#8217;m a little tired of doing the same mundane tasks over and over again, just in a new locale, under the guise of some kind of grand <strong>Quest To Save The World</strong>. Just like the three people standing next to me at an NPC. Just like <em>everyone else</em>.</p>
<p>Honestly, what keeps me logging into <em>RIFT</em>, and keeps me out of <em>LotRO</em>, is the prospect of seeing new sights and finding new places to explore. Yes, I&#8217;m still doing quests in <em>RIFT</em>, but it&#8217;s more a matter of convenience than anything else. &#8220;Sure, I&#8217;m headed out that way anyway, and I know I&#8217;ll have to wade through <em>at least</em> ten orcs, so&#8230;yeah&#8230;I can help out!&#8221; The experience is a nice bonus, and since I&#8217;m poking my head into every corner, I figure I can do a few &#8220;favors&#8221; at the same time.</p>
<p>But the utter <em>helplessness</em> of all these &#8220;people&#8221; standing around their outposts and villages, doling out mundane tasks that they should be doing for themselves &#8211; it wears on me. Last night I ran a task for a Defiant NPC that involved walking <strong>twenty meters from the camp</strong>. <em>Literally &#8211; <strong>TWENTY meters</strong></em>. I killed two low-level mobs before I could reach the device that would magically complete some other device, that I would then be able to use on a rift not 100 meters from the camp.</p>
<p>I mean, <em>c&#8217;mon people</em>. Let&#8217;s get motivated here. The Defiants are supposed to be &#8220;The Vigil Helps Those Who Help Themselves&#8221; types. I believe a little initiative is warranted!</p>
<p>So that&#8217;s where I find myself. A lot of single-player excursions into games where I can explore a world  (Oblivion, The Witcher, S.T.A.L.K.E.R.) <strong>and</strong> feel like I&#8217;m making a difference. Because that&#8217;s what I really feel the drive to do recently &#8211; explore. I want to see new spaces and discover all the secret little details; which is why <em>RIFT</em> has been so appealing while <em>LotRO</em> lingers unloved. But I don&#8217;t want to wade through shambling hordes of monsters and countless franchises of vending machine NPCs (<em>McQuestGivers</em>? <em>Barter King</em>s?) to get there.</p>
<p>Ah, well. I&#8217;m still having fun, and that&#8217;s what really counts, right?</p>
<p>(Anyone know a good exploration-based, sandbox game out there? Doesn&#8217;t have to be an MMO&#8230;)</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/rift/'>RIFT</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1085/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1085/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1085/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1085&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>Winner Winner</title>
		<link>http://pixledlife.wordpress.com/2011/05/07/winner-winner/</link>
		<comments>http://pixledlife.wordpress.com/2011/05/07/winner-winner/#comments</comments>
		<pubDate>Sat, 07 May 2011 12:10:24 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[RIFT]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1074</guid>
		<description><![CDATA[The issue of equal opportunity in the games I play (or &#8220;Return on Investment&#8221;) is one that I struggle with constantly; I agree with SynCaine that the Everybody Wins philosophy is a short-term cheat with seriously detrimental long-term implications.  If &#8230; <a href="http://pixledlife.wordpress.com/2011/05/07/winner-winner/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1074&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 266px"><img class="  " title="Chicken Dinner" src="http://brutalgamer.com/wp-content/uploads/2011/04/winner_winner_chicken_dinner_tshirt-p235045817309842357o0hd_400.jpg" alt="" width="256" height="256" /><p class="wp-caption-text">Just screams &quot;WINNER&quot;, doesn&#039;t it?</p></div>
<p>The issue of equal opportunity in the games I play (or &#8220;Return on Investment&#8221;) is one that I struggle with constantly; I agree with <a href="http://syncaine.com/2011/05/05/little-billy-and-his-trophy/" target="_blank">SynCaine</a> that the Everybody Wins philosophy is a short-term cheat with seriously detrimental long-term implications.  If we don&#8217;t know how to lose, and lose graciously, not only are we are handicapping ourselves for the realities all around us, but we rob ourselves of any real value achieved in winning when we actually manage it. However, as an adult with a handful (admittedly small-ish) of actual responsibilities and limited free time, I feel the pull of maximized return on my effort. Time is, after all, the most precious of commodities; disposable cash I&#8217;ve got (somewhat), free time for gaming, not so much.</p>
<p>As the father of two young boys, the whole subject is very real for me &#8211; team sports are looming on the horizon. And while I want my boys to succeed, it&#8217;s more important to me that they learn the nature, and true value, of competition. It&#8217;s not about the winning or receiving praise and recognition. It&#8217;s about striving to be the best that you can. The outcome, win or lose, should be secondary, at best, to the real purpose at hand; winning should be the bonus, not the goal (or worse, the expectation). This is a lesson I very much want my kids to learn, and if they don&#8217;t take to it in team sports, well, there&#8217;s always activities that are more individual or less competitive. I&#8217;ve had a very recent, personal experience with this; an organization with whom I&#8217;ve worked and learned for several years has decided to elevate me to the &#8220;next level&#8221;. It was an extraordinary feeling, having years of work recognized by those you respect, and I want them to feel that same sense of pride. But they have to <strong><em>earn</em></strong> it.</p>
<p>However, the lessons of competition are never something I would expect them to learn from MMOs; at least, not any of the current crop that are finding mass appeal. Because Syn is right &#8211; <em>WoW</em> and its brethren don&#8217;t really encourage players to improve. Not in a competitive, &#8220;top of the heap&#8221; sense. For that I might (someday) point them to strategy games or shooters or&#8230;*gasp*&#8230; Real World team sports!</p>
<div id="attachment_1078" class="wp-caption alignright" style="width: 249px"><a href="http://pixledlife.files.wordpress.com/2011/05/2011-05-06_0858011.jpg"><img class="size-medium wp-image-1078" title="Corrupted Coin Lines (RIFT)" src="http://pixledlife.files.wordpress.com/2011/05/2011-05-06_0858011-e1304769579567.jpg?w=239&#038;h=300" alt="" width="239" height="300" /></a><p class="wp-caption-text">Case in Point</p></div>
<p>But there are lessons to be learned, even in the themeparks as they stand today. Lessons such as <a href="http://biobreak.wordpress.com/2011/05/06/rift-the-lines-oh-the-lines/" target="_blank">cooperation</a>, teamwork, and <a href="http://mmogamerchick.wordpress.com/2011/05/06/riftshots-of-the-day-you-must-be-this-tall-to-collect-corrupted-coins/" target="_blank">courtesy to others</a> (okay, maybe not in <em>WoW</em>); social skills like leadership, coordinating groups, and <strong>listening</strong>. I guess it really depends on what you seek going into these games. If you&#8217;re looking for skill-based, sink-or-swim game design maybe the themeparks aren&#8217;t for you. Which begs the question &#8211; why are you playing <em>RIFT</em> (or <em>WoW</em>, or <em>LotRO</em>, or whatever)?</p>
<p>I know my personal answer (<strong><a href="http://www.thesecretworld.com" target="_blank">story</a></strong>, <em><strong><a href="http://www.guildwars2.com" target="_blank">story</a></strong></em>, <em><strong><a href="http://www.swtor.com" target="_blank">STORY</a></strong></em>!). Which always leads me to my constant conundrum &#8211; paying the price to see the sights. I love a great challenge, but don&#8217;t have the availability to tackle the current design for &#8220;challenge&#8221; in MMOs (a.k.a. &#8220;the grind&#8221;). And while I wouldn&#8217;t want any game I play to go down the <a href="http://en.wikipedia.org/wiki/Single_player" target="_blank">Path of Ultimate Accessibility</a> a la <em>WoW</em>, I don&#8217;t really have the time to burn playing the truly challenging <a href="http://www.darkfallonline.com" target="_blank">alternatives</a>. My drive is always to experience the content &#8211; <strong><em>all of it </em></strong>- whether it&#8217;s in the form of stories/quests or simply exploration.</p>
<p>Like I said, I&#8217;ve got more disposable money than free time, which is convenient for the corporate &#8220;sponsors&#8221; of our favorite pastime! To whom do you think they&#8217;re going to cater &#8211; the competitive-but-nonetheless-niche-audience cyberathlete or the time-starved-wallet-heavy buttonmasher?</p>
<p>Sorry, Syn.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/'>Games</a>, <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/design/'>design</a>, <a href='http://pixledlife.wordpress.com/tag/gaming/'>gaming</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/rift/'>RIFT</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1074/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1074/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1074/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1074&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<media:content url="http://0.gravatar.com/avatar/eda644476f8e5b0717db3b2fd0c38022?s=96&#38;d=http%3A%2F%2F0.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D96&#38;r=G" medium="image">
			<media:title type="html">rheric</media:title>
		</media:content>

		<media:content url="http://brutalgamer.com/wp-content/uploads/2011/04/winner_winner_chicken_dinner_tshirt-p235045817309842357o0hd_400.jpg" medium="image">
			<media:title type="html">Chicken Dinner</media:title>
		</media:content>

		<media:content url="http://pixledlife.files.wordpress.com/2011/05/2011-05-06_0858011-e1304769579567.jpg?w=239" medium="image">
			<media:title type="html">Corrupted Coin Lines (RIFT)</media:title>
		</media:content>
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		<item>
		<title>Hope They&#8217;re &#8216;Listening&#8217;</title>
		<link>http://pixledlife.wordpress.com/2011/04/29/hope-theyre-listening/</link>
		<comments>http://pixledlife.wordpress.com/2011/04/29/hope-theyre-listening/#comments</comments>
		<pubDate>Sat, 30 Apr 2011 01:00:36 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[Turbine]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1068</guid>
		<description><![CDATA[Wise words from a wise man. Here&#8217;s to hoping that someone at Turbine&#8217;s read Syp&#8217;s piece and takes it to heart. Better yet, take it to the Board Room. The anniversary festival this year is a disaster; the only thing &#8230; <a href="http://pixledlife.wordpress.com/2011/04/29/hope-theyre-listening/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1068&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://massively.joystiq.com/2011/04/29/the-road-to-mordor-festivals-and-you-a-love-story/" target="_blank">Wise words from a wise man.</a></p>
<p>Here&#8217;s to hoping that <strong><em>someone</em></strong> at Turbine&#8217;s read Syp&#8217;s piece and takes it to heart. Better yet, take it to the Board Room. The anniversary festival this year is a <strong>disaster</strong>; the only thing keeping me from calling it an &#8216;unmitigated disaster&#8217; is that I just don&#8217;t care enough to get worked up over it. Everything about the entire situation reeks of the worst type of game design/customer relationship management, and nothing about the festival or its rewards is even slightly appealing enough to motivate me to care. And guess what happens when your paying customers stop caring about your <strong>entertainment</strong> product?</p>
<p><em>That&#8217;s right.</em></p>
<p>The thing is, <strong><em>I want to care</em></strong>. So very, very badly. With Isengard in sight and Rohan just over the next horizon (the fact that they even <em>discussed</em> mounted combat in a recent interview got my pulse up!), there are so many reasons for me to want to be invested in <em>LotRO</em>. In theory.</p>
<p>In reality, I&#8217;m just a little bit at a loss. <em>LotRO</em> is becoming &#8220;death by a thousand cuts&#8221; for me &#8211; one tiny (or not so tiny) decision at a time, it&#8217;s bleeding the fun out of it. And in the face of some <a href="http://www.riftgame.com" target="_blank">extremely</a> <a href="http://www.guildwars2.com" target="_blank">strong</a> <a href="http://www.swtor.com" target="_blank">competition</a>, both current and future, having a disenchanted player-base is not a situation in which I think any MMO company would want to find themselves.</p>
<div class="wp-caption aligncenter" style="width: 298px"><img src="http://adampowers.files.wordpress.com/2010/03/sam-and-frodo.jpg?w=288&#038;h=400" alt="" width="288" height="400" /><p class="wp-caption-text">Oh, we&#039;re going to Mordor, Turbine...like it or not.</p></div>
<p>I just want to see Mordor. I want to fight beside Gandalf at the siege of Gondor. I want to stand behind Aragorn and watch the Black Gates crumble. And I&#8217;ll get there, even if I have to carry Turbine and throw them into the fires myself.</p>
<p>I want to finish what I began four years ago; I knew it would be a long road and never did I expect that we would have arrived by now. But it was there, that final goal, whispering in the back of my head, on that first day I logged in. How could we not have wished for it, even back then?</p>
<p>But I feel like someone at Turbine knows all this, expects it from at least a portion of the players, and therefor thinks they can drag us through hell on  the way; because we&#8217;ll take it. Because they can.</p>
<p><em>Can they?</em> Sometimes I wonder.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/turbine/'>Turbine</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1068/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1068/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1068/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1068&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>Another Week in the Sun</title>
		<link>http://pixledlife.wordpress.com/2011/04/20/another-week-in-the-sun/</link>
		<comments>http://pixledlife.wordpress.com/2011/04/20/another-week-in-the-sun/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 13:40:38 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[Real Life]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[RIFT]]></category>
		<category><![CDATA[Trion]]></category>
		<category><![CDATA[Turbine]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1052</guid>
		<description><![CDATA[This week marks our (almost) yearly family trip to Florida, so I&#8217;m pretty much out of the loop for gaming. This laptop can run LotRO, but it&#8217;s not much good for group activities. Besides, the whole thing is a good &#8230; <a href="http://pixledlife.wordpress.com/2011/04/20/another-week-in-the-sun/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1052&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://pixledlife.files.wordpress.com/2011/04/dsc_10282.jpg"><img class="alignleft size-medium wp-image-1055" title="Beach Walk" src="http://pixledlife.files.wordpress.com/2011/04/dsc_10282.jpg?w=199&#038;h=300" alt="" width="199" height="300" /></a>This week marks our (almost) yearly family trip to Florida, so I&#8217;m pretty much out of the loop for gaming. This laptop can run <em>LotRO</em>, but it&#8217;s not much good for group activities. Besides, the whole thing is a good excuse to take a break and catch up on some sleep; it&#8217;s amazing how different it feels getting a nearly full night of sleep (kids still make the &#8220;full night&#8221; fairly improbable). Still, smartphones and WiFi mean we aren&#8217;t completely cut off, so keeping up with the news is still possible.</p>
<p>Somehow it slipped my attention that I&#8217;d be on vacation during the end of the first <a href="http://www.riftgame.com/en/world/instances/river-of-souls.php" target="_blank">World Event</a> in <em>RIFT</em>; normally, I&#8217;d bemoan the fact that I missed such an event, but it seems that I didn&#8217;t <a href="http://massively.joystiq.com/2011/04/16/rift-world-event-fizzles-trion-reevaluates-approach/" target="_blank">really</a> <a href="http://biobreak.wordpress.com/2011/04/16/queuetastic/" target="_blank">miss</a> <a href="http://www.keenandgraev.com/?p=4908" target="_blank">anything</a> and, given my gaming schedule, it&#8217;s not likely that I would have been able to get in to see the end anyway. I&#8217;m a little upset about how the whole thing played out, but mostly from the position of &#8220;detached observer&#8221;. I was barely able to accumulate enough shardstones to buy the few items I really wanted, and other than that I wasn&#8217;t particularly invested in the event. I was more interested in it as a concept &#8211; that it seemed technically feasible and demonstrated Trion&#8217;s intentions.</p>
<p>I&#8217;ve ponied up for the Founder&#8217;s Pricing (which, to be honest, is pretty tame compared to <em>LotRO</em>&#8216;s Founder&#8217;s deal) and subbed for the next three months, which I would have done even without the River of Souls. However, it seems that Trion <a href="http://bluekae.com/2011/04/18/finished-with-a-fizzle/" target="_blank">really has fumbled</a> for the first time. But possibly not for reasons fully within their control; the &#8220;Bring a Friend&#8221; weekend was probably planned well in advance, and the unexpected delay in releasing Phase 2 just created a truly unfortunate set of circumstances; despite giving &#8220;priority access&#8221; to subscribers, once a visitor is actually in the game, I imagine that Trion would not kick them out for a paying customer.</p>
<p>While I agree with Syncaine <a href="http://syncaine.com/2011/04/18/rift-grim-harvest-world-event-was-awesome/" target="_blank">about the overall response</a> from players (outrageous entitlement and completely undue rage), I do have two points where I disagree. First, technical issues prevented players who <strong><em>wanted</em></strong> to play and were online at the time from entering the game world. That&#8217;s not the fault of players, is a pretty straightforward problem, and is an issue that Trion needs to address.</p>
<p>The second issue is much larger, and it&#8217;s something that makes me think twice about long-term investment in <em>RIFT &#8211; </em>the nature of dynamic events and exactly how far Trion wants to take the &#8220;dynamic&#8221; nature of the game. Syncaine is right &#8211; it&#8217;s just not reasonable (but then again, how often are we reasonable in our demands?) for players to laud Trion for providing a more dynamic world, while at the same time screaming about that same dynamic content not being available to them at any time they choose to log in. It&#8217;s an issue that Trion will have to work hard to tackle &#8211; how do you make a truly dynamic world, one that&#8217;s always changing, while at the same time providing equal opportunity and access to all players no matter what time of day/week/month they choose to log in? It would seem that one cannot accommodate the other.</p>
<p>My guess is that there are a lot of conversations about this very topic going on right now; Trion has <a href="http://forums.riftgame.com/showthread.php?167307-River-of-Souls-World-Event-Wrapup" target="_blank">already acknowledged</a> their missteps and seems to realize the nature of their error. My guess would be that, in the future, &#8220;dynamic content&#8221; will fall into one of a few categories:</p>
<ul>
<li>World Events &#8211; these will come and go, but each phase will last several days or weeks instead of being as brief as the final phases of River of Souls.</li>
<li>&#8220;One offs&#8221; &#8211; these will be very short events (days or even hours) that have minimal impact on the world, almost no real benefit (i.e. loot drops/currencies), but provide the &#8220;living world&#8221; feel and are fun for those who experience them.</li>
<li>Rifts/Invasions &#8211; these are well established and will continue as they always have.</li>
<li>Something else(?)</li>
</ul>
<p>It will be interesting to see the outcome, and considering that the next World Event is probably right around the corner, I think we&#8217;ll see how their design decisions have shifted based on this first event.</p>
<p>In other news (for the games I play!), Turbine announced the <a href="http://www.lotro.com/news/latestnews/1143-lotro-4th-anniversary" target="_blank">Fourth Anniversary Celebration</a>. I&#8217;m always a fan of Turbine&#8217;s events, but this one just seems like more of the same. Not to mention that it&#8217;s <a href="http://www.casualstrolltomordor.com/2011/04/why-im-skipping-the-anniversary-events/" target="_blank">apparently quite a grind</a> (when Goldenstar decides to skip, you know there are issues). The mount is nice, and I&#8217;ll certainly be working towards it, and I&#8217;ve always liked the &#8220;Beer Battle&#8221; (I still have a title to achieve, if this is the same mini-game as what&#8217;s in the seasonal festival), but nonetheless it seems like there is a distinct lack of content to motivate participation. I know that they can&#8217;t &#8220;hit one out of the park&#8221; every time, but after the rather bland Spring Festival, I was hoping for something a bit&#8230;more. Four years is an achievement, but not exactly an easy milestone to promote &#8211; it&#8217;s not a multiple of five. I&#8217;m hoping that they really pull out the stops for next year!</p>
<p>That&#8217;s about it for now. Back to the beach!</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/category/real-life/'>Real Life</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/rift/'>RIFT</a>, <a href='http://pixledlife.wordpress.com/tag/trion/'>Trion</a>, <a href='http://pixledlife.wordpress.com/tag/turbine/'>Turbine</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1052/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1052/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1052/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1052&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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		<title>Can There Be Good Grind?</title>
		<link>http://pixledlife.wordpress.com/2011/04/14/can-there-be-good-grind/</link>
		<comments>http://pixledlife.wordpress.com/2011/04/14/can-there-be-good-grind/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 16:23:21 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[LOTRO]]></category>
		<category><![CDATA[postaweek2011]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1046</guid>
		<description><![CDATA[Another festival come and gone in LotRO, another new mount for my stable and a few new items in my wardrobe (this year&#8217;s Festival cloaks were particularly nice!). I always enjoy Turbine&#8217;s events, and even though this Spring Festival hadn&#8217;t &#8230; <a href="http://pixledlife.wordpress.com/2011/04/14/can-there-be-good-grind/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1046&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://pixledlife.files.wordpress.com/2011/04/drinking_groups.jpg"><img class="alignleft size-full wp-image-1047" title="Drinking Reputation (LotRO)" src="http://pixledlife.files.wordpress.com/2011/04/drinking_groups.jpg?w=500" alt=""   /></a>Another festival come and gone in <em>LotRO</em>, another new mount for my stable and a few new items in my wardrobe (this year&#8217;s Festival cloaks were particularly nice!). I always enjoy Turbine&#8217;s events, and even though this Spring Festival hadn&#8217;t undergone the overhaul that the previous Harvest and Winter Festivals saw, it was still a good time. Stomping shrews, for all of its barbarity, has always been one of my favorite mini-games in <em>LotRO</em>.</p>
<p>Thanks to the extra quest at the Hedge Maze, this particular festival saw me accomplish a goal I&#8217;ve held in-game for a <em><strong>very</strong></em> long time &#8211; achieving Kindred with both the <a href="http://lorebook.lotro.com/wiki/Faction:The_Inn_League" target="_blank">Inn League</a> and the <a href="http://lorebook.lotro.com/wiki/Faction:The_Ale_Association" target="_blank">Ale Association</a>. Getting to Kindred with the Ale Association was fairly straightforward; the number of quests available during each festival made it a fast climb up to the top, but for every quest completed there is a loss to Inn League reputation. You gain more than you lose, so if one is diligent enough and does all of the courier quests for both groups, the net effect is a gain for both. But I&#8217;m stubborn, and once I reached Kindred with the Ale Association, I went for the long route so I wouldn&#8217;t lose my status. This means there&#8217;s normally only one quest available &#8211; <a href="http://lotro-wiki.com/index.php/Quest:Inn_League_--_Party_Tree_Trial" target="_blank">The Inn League trial run</a>.</p>
<p>Let&#8217;s just say I&#8217;ve done a lot of drinking in-game over the last three years. It&#8217;s a good thing the Inn League makes you check your liver during the initiation quests, because at this point I&#8217;d be on my death bed from a catastrophic failure of any number of organs. (I wonder how many Badges of Taste it will cost me to get it back?)</p>
<p>Of course, the hard part now is getting the Badges to buy the <a href="http://lotro-wiki.com/index.php/Prized_Inn_League_Horse" target="_blank">Inn League mount</a>. That&#8217;s going to entail a loss of reputation no matter what, so I guess it&#8217;s time for some math.</p>
<p>I was really happy to have completed this particular achievement; not only because, towards the end, the Trial Run was getting a little stale, but also because it represents the completion of a goal I set for myself a few <em>years</em> ago. So often in MMO&#8217;s we measure time in hours or days &#8211; at most months &#8211; and while I&#8217;m not maligning a standard in-game achievement, I think it speaks volumes to our attitudes about commitment and the rather shallow value of &#8220;achievement&#8221; in our gaming. If it can&#8217;t be completed in a gaming session or two, it&#8217;s generally labeled as a &#8220;grind&#8221; (valid or not).</p>
<p>On the other end of the &#8220;satisfaction spectrum&#8221;, I also managed to finish up the last of my slayer deeds in the Misty Mountains (on to Evendim!). While the Inn League reputation brought me a real sense of accomplishment (and even a touch of pride), completing these only brought a feeling of having finished a chore and a sense of relief that I&#8217;d never, ever go back and do that again. Which makes me kind of sad. Having all desire to go back to an area as beautiful as the Misty Mountains absolutely obliterated, it&#8217;s just not nice.</p>
<p>Which leads me to my point; not all grind has to be bad.</p>
<p>Grinding out 240 Signature mobs for a tick on one of my virtues and a ten cent tip is not fun; especially when it&#8217;s only purpose is to &#8220;extend the gameplay&#8221;.  Which it does, I suppose, but not for fun. Running the same quest nearly a hundred times, while somewhat tedious, led to real satisfaction. The former took a few hours, the later a few years, and yet I would do the Inn League reputation again. So what&#8217;s the difference?</p>
<p>It comes down to intent. And context. Killing Giants in the Misty Mountains only took a few hours, thanks to a Deed Accelerator (which may be the <strong>real issue</strong> here &#8211; I don&#8217;t like feeling like my hand has been forced) and has a real impact on character development, albeit a fairly small one. But it&#8217;s tacked onto the game, artificially adding hours to my &#8220;gameplay&#8221;, and has absolutely no context within the stories or character progression. I&#8217;m not killing them for a reason, I&#8217;m just wandering around Giant Halls until I fill a progress bar. Running a series of drinking games, while not of direct benefit to the world or even my character, makes sense within the context of the world and the factions with which I&#8217;m trying to curry favor. They only take 20 minutes or so, spread out over <em>years</em>, so the time investment is minor at any given time. And it&#8217;s fun, or funny. Both.</p>
<p>To be sure, it&#8217;s a fine line and a very difficult balance to attain. And it&#8217;s an issue of personal preference. For some people grinding out hundreds of mobs constitutes fun, or at least fun enough to stomach. Maybe it&#8217;s meditative. Or cathartic. The point is that, done right, long-term achievements can be extremely rewarding without being downright tedious. Even those that require repetitive tasks.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/achievements/'>achievements</a>, <a href='http://pixledlife.wordpress.com/tag/design/'>design</a>, <a href='http://pixledlife.wordpress.com/tag/lotro/'>LOTRO</a>, <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1046/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1046/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1046/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1046&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">Drinking Reputation (LotRO)</media:title>
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		<title>It&#8217;s Been a Long, Long Time</title>
		<link>http://pixledlife.wordpress.com/2011/04/05/its-been-a-long-long-time/</link>
		<comments>http://pixledlife.wordpress.com/2011/04/05/its-been-a-long-long-time/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 15:05:20 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[postaweek2011]]></category>
		<category><![CDATA[RIFT]]></category>
		<category><![CDATA[Trion]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1036</guid>
		<description><![CDATA[This past weekend was all about RIFT for me; I even took last Friday off and had one of those ultra-rare gaming marathons! Six solid hours of RIFT, followed by a few good sessions over the &#8220;official&#8221; weekend&#8230;good times. I &#8230; <a href="http://pixledlife.wordpress.com/2011/04/05/its-been-a-long-long-time/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1036&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://pixledlife.files.wordpress.com/2011/04/2011-04-03_004526-e1302002398412.jpg"><img class="aligncenter size-full wp-image-1037" title="Iron Tombs (RIFT)" src="http://pixledlife.files.wordpress.com/2011/04/2011-04-03_004526-e1302002398412.jpg?w=500&#038;h=281" alt="" width="500" height="281" /></a>This past weekend was all about <em>RIFT</em> for me; I even took last Friday off and had one of those ultra-rare gaming marathons! Six solid hours of <em>RIFT</em>, followed by a few good sessions over the &#8220;official&#8221; weekend<em>&#8230;good times</em>.</p>
<p>I have to say that I&#8217;m very impressed with the new <a href="http://www.riftgame.com/en/world/instances/river-of-souls.php" target="_blank">World Event</a>. Though, so far, the event doesn&#8217;t seem like much more than a few daily quests, some new vendor items, and an increased number of Death rifts. I&#8217;m looking forward to seeing the next two phases, however, and if the whole thing is an indication of Trion&#8217;s ability to roll out dynamic content, I&#8217;m pretty excited about the future of the game. Supposedly Trion has built a framework for delivering this kind of content into the game, so my guess is we&#8217;ll be seeing a lot of this kind of activity. It&#8217;s not <a href="http://www.lotro.com/gameinfo/bookspotlighs/1060-update-2-echoes-of-the-dead" target="_blank">Update 2</a>, but so far River of Souls feels like a success.</p>
<p>I stretched some long-unused &#8220;MMO muscles&#8221; this weekend, and did a lot of things I haven&#8217;t done for far too long. I&#8217;ve pretty much come down on the side of the Defiants &#8211; running a Paladin/Warlord/Void Knight tank for groups and a Riftblade/Champion/Paragon for &#8220;fun&#8221; when running solo. The Warrior is a class I haven&#8217;t played in a very, very long time &#8211; the last time I considered a tank as my main was when I played World of Warcraft oh-so-many-years-ago. It&#8217;s a very different experience trying to keep all the attention on me, instead of staying out of sight as a Burglar. Though with <em>RIFT</em>&#8216;s system of &#8220;all-things-to-everyone&#8221; classes, I&#8217;m still not sure if Warrior is my <em><strong>true </strong></em>calling. What&#8217;s still surprising is the almost complete lack of interest I still have (don&#8217;t have?) in Rogues. Not like me at <em>all</em>.</p>
<p>I managed to run my first dungeon as well &#8211; <a href="http://www.riftgame.com/en/world/instances/iron-tomb.php" target="_blank">Iron Tombs</a>. It&#8217;s fairly standard as far as dungeons go, but I wouldn&#8217;t expect much more for the first dungeon players experience. Aside from being a bit of a maze, the Great Barrows is pretty straight forward. As much as <em>RIFT</em> seems custom-built for MMO <em>aficionados</em>, Trion still has to keep new players in mind. And introducing complex scenarios requiring the type of coordination to which veteran gamers are accustomed isn&#8217;t exactly the easiest way to break in first-timers. I particularly liked one mechanic involving &#8220;Death Shards&#8221; &#8211; mounds being tended by keepers that need to be killed first, then the Shards spawn waves of undead as you destroy them. The first time we took one down, no one knew about the spawns, so we had it down to less than half health when we suddenly realized we were swamped with monsters. At first I thought they were just a few non-elite adds, but it turned out they appear as the Death Shards lose health. <strong>Very nice</strong> &#8211; nice mechanic, requires a bit of coordination, but not overwhelming.</p>
<p>Still, it was a fun time and I ended up running it twice &#8211; once with a group with one healing Cleric, a Chloromancer, and two Rogues and the other group with two Clerics (one healing, one&#8230;not), an Elementalist, and another Warrior. It was appropriately scaled for 5 players, and I&#8217;m absolutely impressed that Trion can create any group content so finely tuned that it can require certain <strong><em>roles</em></strong> but still be flexible enough to allow for the kinds of <em><strong>class</strong></em> mixtures we ended up having available.</p>
<p>I was surprised at how lazy I&#8217;ve gotten on the social aspects of these games; apparently having a solid and active Kinship, while immeasurably helpful and fun, has caused me to forget how to <em>make friends</em>. &#8220;Pick up groups&#8221; were never my favorite, but so far they&#8217;ve been necessary and actually quite fun.</p>
<br />Filed under: <a href='http://pixledlife.wordpress.com/category/games/mmo/'>MMO</a> Tagged: <a href='http://pixledlife.wordpress.com/tag/mmo/'>MMO</a>, <a href='http://pixledlife.wordpress.com/tag/postaweek2011/'>postaweek2011</a>, <a href='http://pixledlife.wordpress.com/tag/rift/'>RIFT</a>, <a href='http://pixledlife.wordpress.com/tag/trion/'>Trion</a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/pixledlife.wordpress.com/1036/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/pixledlife.wordpress.com/1036/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/pixledlife.wordpress.com/1036/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1036&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">Iron Tombs (RIFT)</media:title>
		</media:content>
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		<title>Playing For Pure Fun</title>
		<link>http://pixledlife.wordpress.com/2011/03/24/playing-for-pure-fun/</link>
		<comments>http://pixledlife.wordpress.com/2011/03/24/playing-for-pure-fun/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 17:15:12 +0000</pubDate>
		<dc:creator>Drannos</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Real Life]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[postaweek2011]]></category>

		<guid isPermaLink="false">http://pixledlife.wordpress.com/?p=1024</guid>
		<description><![CDATA[Funny how you sit down every morning intending to get that post written that&#8217;s been buzzing around in your head, and every day there&#8217;s a new distraction that keeps you from writing it. It&#8217;s almost like they expect me to &#8230; <a href="http://pixledlife.wordpress.com/2011/03/24/playing-for-pure-fun/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=pixledlife.wordpress.com&amp;blog=13120249&amp;post=1024&amp;subd=pixledlife&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignleft" style="width: 254px"><img class="  " title="Pure Fun" src="http://www.wholeandnatural.com/catalog/Pure%20Fun%20Organic%20Candy%20Pure%20Pops.jpg" alt="" width="244" height="300" /><p class="wp-caption-text">Googling &quot;Pure Fun&quot;...really?</p></div>
<p>Funny how you sit down every morning intending to get that post written that&#8217;s been buzzing around in your head, and every day there&#8217;s a new distraction that keeps you from writing it. It&#8217;s almost like they expect me to <strong>work</strong> for my paycheck&#8230;</p>
<p>In all seriousness (please don&#8217;t fire me!), it&#8217;s a combination of two factors which has kept me away from gaming for yet another week. One, being very busy at work, and two, keeping myself extraordinarily busy with personal work while at home &#8211; both ending in good, solid results. But not exactly conducive to pursuing hobbies.</p>
<p>The week hasn&#8217;t been a total wash for the games, though, as I was able to get a few hours in for <em>LotRO</em>&#8216;s <a href="http://www.lotro.com/news/1099-spring-has-sprung" target="_blank">Spring Festival</a> last night, and have spent a good deal of time playing <a href="http://videogames.lego.com/en-us/Default.aspx" target="_blank">LEGO games</a> on the Wii with my older son. Mostly Star Wars and Indiana Jones &#8211; two titles I am more than thrilled that he enjoys, and in which I&#8217;m more than happy to invest some quality time. Especially if I can share it with the kids. Even <em>my wife</em> gets in on the action from time to time, but mostly as a helper to figure out the puzzles and occasionally lend a hand when I cannot. Extraordinary! It&#8217;s almost as if the system were designed to bring families together&#8230;</p>
<p>I have to say that I am in <strong>complete and utter <em>awe</em> </strong>at my son&#8217;s ability to learn and adapt. For a five year old to be playing a platforming game rated &#8216;E10&#8242; &#8211; <em>and beating his parents! </em>- may not be that unusual these days, but it sure is impressive to me. I don&#8217;t remember the process I went through towards becoming <strong>&#8216;A Gamer&#8217;</strong>, or what it was like to attain the skills common to our hobby or learn the conventions we all take for granted. But I do remember that it was a long, lonely journey of many hours with the Commodore 64/Nintendo/Playstation/PC. Eventually my sister was old enough to join me, but we didn&#8217;t have anyone to introduce us to video games or help me through the initial learning curve. Only parents who were open-minded enough, and willing enough, to let us play. And, because I knew that eventually he&#8217;d want to play video games, I did worry a little about how to help him learn. Turns out that was a completely useless concern.</p>
<p>It&#8217;s almost as if my son has no learning curve whatsoever; or, one so shallow that you&#8217;d need insanely precise scientific apparatus to accurately measure it. Generally, he only has to see something once to get the hang of it, and can already remember the process for clearing most levels. There are a few parts with which he needs help, but those are becoming increasingly few and further apart. I know I am biased, and that this particular event must be utterly alien to the older generations, but it makes me proud to watch him play. Most times, I have more fun watching him than I do actually playing. Most, but not all! Sometimes the Old Man wants to get in there and swing a lightsaber or whip!</p>
<p>I have noticed a key difference, however, in the ways and reasons the two of us play. And I don&#8217;t think I&#8217;m alone in this; I think many gamer parents would probably say the same types of things. My son plays for the sheer enjoyment of getting from the Start to the End &#8211; go from Point A to Point B, solve the puzzles and getting to the next cutscene or area. That&#8217;s it. I play to &#8220;complete&#8221;, or &#8220;beat&#8221;, the game &#8211; see all the areas and finish all of the achievements. Not that either way is more right or more wrong, just that we each find Fun in different aspects of <a title="For anyone not familiar with the LEGO video games, they are &quot;platforming&quot; games (as in jump from platform to platform and avoid the traps/enemies/etc.) that use licensed IPs, and nearly the entire game environment - from characters to buildings to props - is built of LEGOs. These particular games generally retell the stories from the movies they license, with added content to extend the gameplay. Aside from the standard mechanic of &quot;Get to the end of the level to progress to the next one&quot;, one of the points of playing is to collect &quot;dots&quot; (single dot LEGO pieces) that both act as currency to unlock more content and as a measure of achievement - collect enough dots in the level and you get a special bonus." href="#">the game</a>. And, to be honest, I think I enjoy his way more. If only I could get past the instincts 2+ decades of gaming have accrued.</p>
<p>He plays for the pure fun of playing. For the doing, not the finishing. His only reason for pushing through a level is to see what comes next; he&#8217;s never finished a game and realized that <em><strong>that&#8217;s it</strong></em>. That he can either go back and play it again, or move onto something else. These things are <em>infinite</em> to him, so he doesn&#8217;t feel the need to squeeze every last ounce out of them. At some point we, both gamers and developers, crossed a line where the ideas of <em>value</em> and <em>retention</em> &#8211; and for developers, <strong><em>profit</em></strong> &#8211; became real considerations. The Age of Achievements and Leaderboards and Cash Shop Cosmetics was born. In a way, it makes me a little sad for the Gamer I&#8217;ve become; that I&#8217;m (clightly) manic about being thorough, and plumbing the breadth and depth of every game I take on. Those can be wonderful things &#8211; breadth and depth &#8211; but they tend to engender a kind of desperate need to check off every item on someone else&#8217;s list.</p>
<p>So I revel in the Gamer that he is right now, and I truly enjoy playing beside him. It occasionally let&#8217;s me sink back into the kind of fun I once had. Not that I don&#8217;t have fun now, but it&#8217;s of a different kind. His is more simple and, in some ways, more <strong>vibrant</strong>.</p>
<p>I think it would be a good study to take video of my wife and I watching him play (at the very least, it would be mildly amusing). We quietly cringe as he works his way through a level, vocally offering encouragement to disguise our &#8220;stress&#8221;. Though it&#8217;s for two very different reasons. My wife is like my son; get to the end as quickly and efficiently as possible, but she would probably be able to do it a bit faster than he can (for now!). Not for a time-based achievement, but more a &#8220;It&#8217;s the Destination, not the Journey&#8221; thing. It&#8217;s why she won&#8217;t watch me play, ever.</p>
<p>I cringe because he doesn&#8217;t care about points or achievements; he&#8217;ll grab silver and gold dots (worth 10 and 100 points each, respectively) if they are in his path, but will quite obviously pass up blues and purples (1000 and 10,000, respectively) that are only a few steps away. He doesn&#8217;t care to fulfill the &#8220;True Adventurer&#8221; or &#8220;True Jedi&#8221; or &#8220;Mad Gamerzzz&#8221; achievement for the level, or to find all the treasure chests/power cores/self-validating-booster-thingies.</p>
<p>This drives me up a wall, and more than once I&#8217;ve found myself going back through an area to collect dots after he&#8217;s handed me the Wii-mote to help him with something small like making a hard jump. He complains, a bit, but I know it&#8217;s whats best for <strong>him</strong>. Or me.</p>
<p>Whatever.</p>
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			<media:title type="html">rheric</media:title>
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			<media:title type="html">Pure Fun</media:title>
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